Liu Chenchen, a free-spirited young woman, rebels against her wealthy family and elopes with her boyfriend to join a cruise-bond treasure hunt. But what began as an innocent game with promises of great reward soon turns into a battle for survival when the contestants are thrown into a mysterious world of intrigue and chaos in the middle of the sea. Liu relies only on her wits and her new friends to survive, all the while unmasking foes and learning that nothing is what it seems. But as her companions are attacked one by one, Liu must do everything she can to escape.
Two men wake up to find themselves shackled in a grimy, abandoned bathroom. As they struggle to comprehend their predicament, they discover a disturbing tape left behind by the sadistic mastermind known as Jigsaw. With a chilling voice and cryptic instructions, Jigsaw informs them that they must partake in a gruesome game in order to secure their freedom.
Between the events of 'Saw' and 'Saw II', a sick and desperate John Kramer travels to Mexico for a risky and experimental medical procedure in hopes of a miracle cure for his cancer, only to discover the entire operation is a scam to defraud the most vulnerable. Armed with a newfound purpose, the infamous serial killer returns to his work, turning the tables on the con artists in his signature visceral way through devious, deranged, and ingenious traps.
Special Agent Strahm is dead, and Detective Hoffman has emerged as the unchallenged successor to Jigsaw's legacy. However, when the FBI draws closer to Hoffman, he is forced to set a game into motion, and Jigsaw's grand scheme is finally understood.
When a young bride marries into a ridiculously rich and delightfully deranged family, her wedding night becomes her worst nightmare as she's forced to play a lethal game of hide-and-seek and must fight to stay alive.
Six people unwittingly find themselves locked in another series of escape rooms, slowly uncovering what they have in common to survive... and discovering they've all played the games before.
Despite Jigsaw's death, and in order to save the lives of two of his colleagues, Lieutenant Rigg is forced to take part in a new game, which promises to test him to the limit.
Jigsaw has disappeared. Along with his new apprentice Amanda, the puppet-master behind the cruel, intricate games that have terrified a community and baffled police has once again eluded capture and vanished. While city detective scrambles to locate him, Doctor Lynn Denlon and Jeff Reinhart are unaware that they are about to become the latest pawns on his vicious chessboard.
Working in the shadow of an esteemed police veteran, brash Detective Ezekiel “Zeke” Banks and his rookie partner take charge of a grisly investigation into murders that are eerily reminiscent of the city’s gruesome past. Unwittingly entrapped in a deepening mystery, Zeke finds himself at the center of the killer’s morbid game.
The chilling and relentless Jigsaw killer returns to terrorize the city once again. When a gruesome murder victim emerges with unmistakable traces of Jigsaw's sinister methods, Detective Eric Matthews is thrust into a high-stakes investigation. To his surprise, apprehending Jigsaw seems almost too easy, but what he doesn't realize is that being caught is merely another piece of Jigsaw's intricate puzzle.
Following Jigsaw's grisly demise, Detective Mark Hoffman is commended as a hero, but Agent Strahm is suspicious, and delves into Hoffman's past. Meanwhile, another group of people are put through a series of gruesome tests.
Twelve strangers wake up in a clearing. They don't know where they are—or how they got there. In the shadow of a dark internet conspiracy theory, ruthless elitists gather at a remote location to hunt humans for sport. But their master plan is about to be derailed when one of the hunted turns the tables on her pursuers.
As a deadly battle rages over Jigsaw's brutal legacy, a group of Jigsaw survivors gathers to seek the support of self-help guru and fellow survivor Bobby Dagen, a man whose own dark secrets unleash a new wave of terror.
High school student Shun Takahata is bored. Bored with the day-to-day monotony of school and life, he prays for change, for something exciting. Suddenly, he and his classmates are forced to play deadly children's games and facing terrifying creatures from a talking Daruma doll to a sharp-clawed lucky cat.
A social media personality travels with his friends to Moscow to capture new content for his successful vlog. Always pushing the limits and catering to a growing audience, they enter a cold world of mystery, excess, and danger. When the lines between real life and social media are blurred, the group must fight to escape, and survive.
Seven black friends go away for the weekend, only to find themselves trapped in a cabin with a killer who has a vendetta. They must pit their street smarts and knowledge of horror movies against the murderer to stay alive.
Four friends who partake in a popular Los Angeles escape room find themselves stuck with a demonically possessed killer. They have less than an hour to solve the puzzles needed to escape the room alive.
After Sabrina is abducted, she finds herself in an underground lair, forced to do battle with other innocent women for the amusement of unseen spectators. Each of these reluctant warriors has something to lose, but only one will remain when the game is done.
Every ten years, in an unsuspecting town, The Tournament takes place. A battle royale between 30 of the world's deadliest assassins. The last man standing receives the $10,000,000 cash prize and the title of World's No. 1 Assassin, which itself carries the legendary million dollar-a-bullet price tag.
After losing his job, his car and his money, Phuchit, races against time to complete 13 tasks ordered by an anonymous caller who promised 100 million Baht upon completion.
In a massive, mysterious chamber, fifty strangers awaken to find themselves trapped with no memory of how they got there. Organized in an inward-facing circle and unable to move, they quickly learn that every two minutes, one of them must die…executed by a strange device in the center of the room.
Seven strangers wake up in a mansion in the middle of nowhere to discover they are part of a twisted game. They will have 60 minutes to choose one person to die; otherwise, all of them will be murdered. As the clock ticks down, the most lurid secrets will come to light, and they’ll discover they are all connected by a dark past.
Medical student Ted Grey graduates at the top of his class and quickly joins an elite pathology program, whose top students invite him into their circle. There he uncovers a gruesome secret: They play a game in which one tries to commit the perfect, undetectable murder, then the others compete to determine the victim's cause of death.
Drowning in debt as he's about to get married, a bright but meek salesman receives a mysterious phone call informing him that he's on a hidden-camera game show where he must execute 13 tasks to receive a multi-million dollar cash prize.
Kill or be killed is the golden rule of the Game of Death. Sucks for seven millennials who ignored that rule. Now each one's head will explode unless they kill someone. Will they turn on each other to survive, or will this sunny day be the last for the innocent people of their middle-of-nowhere town?
Welcome to Paranoia, the ultimate escape game. Rule #1: Nothing is real. Rule #2: One of you will die. Lucas and Chloe, two passionate gamers, decide to participate to Paranoia, a very exclusive escape game. After solving a first riddle, they make it to the location of the finale in an abandoned mental hospital, lost in a frightening forest. There, four other participants are waiting on them. They soon realize that only one of them will get out of there alive.
Nine strangers wake up in a house with no recollection how they got there and no way out. The voice on the PA introduces them to a grisly game they must play. The prize is $5 million and their life.