Part crime caper gone awry, part survival horror film, this 1970s set thriller depicts a harrowing fight for survival after a pair of wannabe crooks botch a bank heist and flee into the desert, where they inexplicably stumble upon Carnage Park, a remote stretch of wilderness occupied by a psychotic ex-military sniper.
After a pawn shop robbery goes askew, two criminals take refuge at a remote farmhouse to try to let the heat die down, but find something much more menacing.
Drowning in debt as he's about to get married, a bright but meek salesman receives a mysterious phone call informing him that he's on a hidden-camera game show where he must execute 13 tasks to receive a multi-million dollar cash prize.
A stately home robbery takes an evil turn one night when a gang of young thieves are caught by the owners of the house and then hunted across the estate for the proprietor's entertainment.
When average, law-abiding citizens suddenly turn to a life of hedonistic behavior and violent crime, Detective Tom Beck is tasked with helping young FBI agent Lloyd Gallagher determine the cause.
A man awakens in a car wreck at the bottom of a steep cliff. He can't remember who he is or how he got there, but a report over the radio fills in some of the blanks, as it describes a violent bank robbery and names a perpetrator who happens to be sitting dead in the back seat.
A group of criminals kidnap a teenage ballet dancer, the daughter of a notorious gang leader, in order to obtain a ransom of $50 million, but over time, they discover that she is not just an ordinary girl. After the kidnappers begin to diminish, one by one, they discover, to their increasing horror, that they are locked inside with no normal little girl.
Chris and his girlfriend Rose go upstate to visit her parents for the weekend. At first, Chris reads the family's overly accommodating behavior as nervous attempts to deal with their daughter's interracial relationship, but as the weekend progresses, a series of increasingly disturbing discoveries lead him to a truth that he never could have imagined.
Finney Blake, a shy but clever 13-year-old boy, is abducted by a sadistic killer and trapped in a soundproof basement where screaming is of little use. When a disconnected phone on the wall begins to ring, Finney discovers that he can hear the voices of the killer’s previous victims. And they are dead set on making sure that what happened to them doesn’t happen to Finney.
Though Kevin has evidenced 23 personalities to his trusted psychiatrist, Dr. Fletcher, there remains one still submerged who is set to materialize and dominate all the others. Compelled to abduct three teenage girls led by the willful, observant Casey, Kevin reaches a war for survival among all of those contained within him — as well as everyone around him — as the walls between his compartments shatter apart.
Frustrated by scrolling dating apps only to end up on lame, tedious dates, Noa takes a chance by giving her number to the awkwardly charming Steve after a produce-section meet-cute at the grocery store.
A recently widowed traveler is kidnapped by a cold blooded killer, only to escape into the wilderness where she is forced to battle against the elements as her pursuer closes in on her.
When a devious plot separates CIA agent Peter Sandza from his son, Robin, the distraught father manages to see through the ruse. Taken because of his psychic abilities, Robin is being held by Ben Childress, who is studying people with supernatural powers in hopes of developing their talents as weapons. Soon Peter pairs up with Gillian, a teen who has telekinesis, to find and rescue Robin.
Seattle, 1974. Ted Bundy gives into his violent passions and embarks on a cross country killing spree, leaving a trail of raped, tortured, murdered, dismembered, and defiled corpses in his wake…
When a 10-year-old boy goes missing, lead investigator Greg Harper struggles to balance the pressure of the investigation and troubles with his wife, Jackie. Facing a recent affair, great strain is put on the family that slowly gnaws away at Jackie's grip on reality. But after a malicious presence manifests itself in their home and puts their son, Connor, in mortal danger, the cold, hard truth about evil in the Harper household is finally uncovered.
When athletic teen Mari Collingwood opts to hang out with her friend Paige in town rather than spend an evening in with her parents vacationing at the family's remote lake house, it marks the beginning of a night no one is going to forget.
On the eve of her 17th birthday, Mari and friend Phyllis set off from her family home to attend a rock concert in the city. Attempting to score some drugs on the way, the pair run afoul of a group of vicious crooks, headed up by the sadistic Krug.
Sue Ann is a loner who keeps to herself in her quiet Ohio town. One day, she is asked by Maggie, a new teenager in town, to buy some booze for her and her friends, and Sue Ann sees the chance to make some unsuspecting, if younger, friends of her own.
While doing a thesis about violence, Ángela finds a snuff video where a girl is tortured to death. Soon she discovers that the girl was a former student at her college...
A couple off for a romantic weekend in the mountains are accosted by a biker gang. Alone in the mountains, Brea and John must defend themselves against the gang, who will stop at nothing to protect their secrets.
The Shadow Mountains, 1983. Red and Mandy lead a loving and peaceful existence; but when their pine-scented haven is savagely destroyed, Red is catapulted into a phantasmagoric journey filled with bloody vengeance and laced with fire.
A teenage girl living with schizophrenia begins to suspect her neighbor has kidnapped a child. Her parents try desperately to help her live a normal life, without exposing their own tragic secrets, and the only person who believes her is Caleb – a boy she isn’t even sure exists.
The sought-after images of top model Jennifer adorn magazine covers and billboards worldwide. When alone at a club, she is abducted and incarcerated in a cell with another prisoner. When their captor subjects the two to torture, they commit to escaping the chamber of horrors before they're killed.
Having finally secured her first assignment from her family's demolition business, Sam Walczak is sent to supervise the destruction of an apartment house, only to discover a group of tenants still living in the condemned building. One such tenant, Jimmy, tells Sam an urban legend about a serial murderer who used to live in the building and entomb his victims in the walls. What's worse, the dead are believed to still harass the residents to this day.
Randolph Bradley is perfectly content fading into the background, but when his coworker Benson snaps and goes on a violent killing spree, he’s forced to face his fears and confront his troubled past in order to find a way to survive.
When Ann, husband George, and son Georgie arrive at their holiday home they are visited by a pair of polite and seemingly pleasant young men. Armed with deceptively sweet smiles and some golf clubs, they proceed to terrorize and torture the tight-knit clan, giving them until the next day to survive.
In a remote part of the countryside, a bungled kidnapping turns into a living nightmare for four central characters when they cross paths with a psychopathic farmer and all hell breaks loose.
James Cray watched as his wife was killed by Fargo, a hit-and-run serial murderer. After severely injuring Fargo and going to prison for several years, James is now determined to avenge his wife's death. He drives across the country looking for Fargo's 1972 Cadillac Eldorado, which the now-disabled killer has turned into a rolling death trap. James' search is helped by a state traffic officer and a singer with her own agenda.
Yannick moves to a small, quiet town to study cinema. One day when he fell off his bike, he knocked at the door of the Beaulieu residence so he could clean the blood off his hands. But Jacques Beaulieu and his family had other plans for Yannick. Beaulieu is a righteous psychopath and fanatic chess player who wants to rid the world of evil. And even though Ian has done nothing wrong, he is beaten, tortured and tormented before Beaulieu makes him an offer: win at chess and he is free to go. And so Ian is now a pawn in Beaulieu 's game. A game in which he will either lose his mind or his life.
It's ten years after the kidnapping of Martin Bristol. Taken from a backyard swing at his home at the age of six, he is forced to witness unspeakable crimes of a deranged madman. For years, Martin's whereabouts have remained a mystery...until now.
Prosperous professional couple Mike and Christine are settling in for a standard evening of wine, TV and low-level marital hostility when a ring on their doorbell changes everything. Turns out their son Sebastian is in a little trouble with some local boys, who are quite prepared to camp out and wait for him to get home ... the resulting culture-clash chamber drama is raw, revealing and nerve-splittingly tense.
Everything seems uneventful for Dean and Claire, as they head out into beautiful rural Australia for a weekend away. Their biggest problem is what to do about Claire being accepted into an interstate University. The couple come across Knuck and things start to spiral out of control. Heath and Jarred only stoke the fire and both Claire and Dean's greatest fears are made reality.
Dr. Samantha Goodman is a beautiful, young psychiatrist. Burnt out, she drives to the family’s winter cottage to spend time with her husband and sister. A relaxing weekend is jarringly interrupted when a terrifying and unexpected guest arrives. What follows is an extraordinary night of terror and evil mind games where escape is not an option.
Under the border leading into Mexico, within a labyrinth of caves, a deadly presence haunts all who enter. For four friends on an expedition, the caverns become an underground graveyard as the tortured ghosts prey upon them, one by one.
After kidnapping a father and his two kids, the Gecko brothers head south to a seedy Mexican bar to hide out in safety, unaware of its notorious vampire clientele.
A bank-robbing gang of misfits heads to Mexico with the blueprints for the perfect million-dollar heist, but when one of the crooks wanders into the wrong bar, the thieving cohorts develop a thirst for blood.
Towards the end of the Civil War a group of Confederate soldiers hole up on an abandoned plantation after robbing a bank, and find themselves at the mercy of supernatural forces.
Two men wake up to find themselves shackled in a grimy, abandoned bathroom. As they struggle to comprehend their predicament, they discover a disturbing tape left behind by the sadistic mastermind known as Jigsaw. With a chilling voice and cryptic instructions, Jigsaw informs them that they must partake in a gruesome game in order to secure their freedom.
Between the events of 'Saw' and 'Saw II', a sick and desperate John Kramer travels to Mexico for a risky and experimental medical procedure in hopes of a miracle cure for his cancer, only to discover the entire operation is a scam to defraud the most vulnerable. Armed with a newfound purpose, the infamous serial killer returns to his work, turning the tables on the con artists in his signature visceral way through devious, deranged, and ingenious traps.
Special Agent Strahm is dead, and Detective Hoffman has emerged as the unchallenged successor to Jigsaw's legacy. However, when the FBI draws closer to Hoffman, he is forced to set a game into motion, and Jigsaw's grand scheme is finally understood.
Six people unwittingly find themselves locked in another series of escape rooms, slowly uncovering what they have in common to survive... and discovering they've all played the games before.
Despite Jigsaw's death, and in order to save the lives of two of his colleagues, Lieutenant Rigg is forced to take part in a new game, which promises to test him to the limit.
Jigsaw has disappeared. Along with his new apprentice Amanda, the puppet-master behind the cruel, intricate games that have terrified a community and baffled police has once again eluded capture and vanished. While city detective scrambles to locate him, Doctor Lynn Denlon and Jeff Reinhart are unaware that they are about to become the latest pawns on his vicious chessboard.
Following Jigsaw's grisly demise, Detective Mark Hoffman is commended as a hero, but Agent Strahm is suspicious, and delves into Hoffman's past. Meanwhile, another group of people are put through a series of gruesome tests.
Twelve strangers wake up in a clearing. They don't know where they are—or how they got there. In the shadow of a dark internet conspiracy theory, ruthless elitists gather at a remote location to hunt humans for sport. But their master plan is about to be derailed when one of the hunted turns the tables on her pursuers.
As a deadly battle rages over Jigsaw's brutal legacy, a group of Jigsaw survivors gathers to seek the support of self-help guru and fellow survivor Bobby Dagen, a man whose own dark secrets unleash a new wave of terror.
High school student Shun Takahata is bored. Bored with the day-to-day monotony of school and life, he prays for change, for something exciting. Suddenly, he and his classmates are forced to play deadly children's games and facing terrifying creatures from a talking Daruma doll to a sharp-clawed lucky cat.
A social media personality travels with his friends to Moscow to capture new content for his successful vlog. Always pushing the limits and catering to a growing audience, they enter a cold world of mystery, excess, and danger. When the lines between real life and social media are blurred, the group must fight to escape, and survive.
Four friends who partake in a popular Los Angeles escape room find themselves stuck with a demonically possessed killer. They have less than an hour to solve the puzzles needed to escape the room alive.
After Sabrina is abducted, she finds herself in an underground lair, forced to do battle with other innocent women for the amusement of unseen spectators. Each of these reluctant warriors has something to lose, but only one will remain when the game is done.
Every ten years, in an unsuspecting town, The Tournament takes place. A battle royale between 30 of the world's deadliest assassins. The last man standing receives the $10,000,000 cash prize and the title of World's No. 1 Assassin, which itself carries the legendary million dollar-a-bullet price tag.
After losing his job, his car and his money, Phuchit, races against time to complete 13 tasks ordered by an anonymous caller who promised 100 million Baht upon completion.
In a massive, mysterious chamber, fifty strangers awaken to find themselves trapped with no memory of how they got there. Organized in an inward-facing circle and unable to move, they quickly learn that every two minutes, one of them must die…executed by a strange device in the center of the room.
Seven strangers wake up in a mansion in the middle of nowhere to discover they are part of a twisted game. They will have 60 minutes to choose one person to die; otherwise, all of them will be murdered. As the clock ticks down, the most lurid secrets will come to light, and they’ll discover they are all connected by a dark past.
Medical student Ted Grey graduates at the top of his class and quickly joins an elite pathology program, whose top students invite him into their circle. There he uncovers a gruesome secret: They play a game in which one tries to commit the perfect, undetectable murder, then the others compete to determine the victim's cause of death.
Kill or be killed is the golden rule of the Game of Death. Sucks for seven millennials who ignored that rule. Now each one's head will explode unless they kill someone. Will they turn on each other to survive, or will this sunny day be the last for the innocent people of their middle-of-nowhere town?
Nine strangers wake up in a house with no recollection how they got there and no way out. The voice on the PA introduces them to a grisly game they must play. The prize is $5 million and their life.